Motivate, inspire and keep your child learning this Spring half term

Spring 2019 half-term holiday Intermediate Games Design, Digital Images & Music Production course

games design learner
Suitable for 9 to 11 year olds, this course is designed for children who already have some previous experience with making computer games. We begin the course by building a new and complete game,. The students then produce music for it, after which each child is encouraged to build their own game, progressing at their own speed.

Activity options & fees

Spring 2019 half-term holiday Intermediate Games Design, Digital Images & Music Production course
Location: Bromley Common BR2
For 9-11 yrs. Small group size
Mon 18th, Tue 19th, Thur 21st, Fri 22nd February
Four 2hr sessions. 10.00am - 12.00pm each day
£78

NOTE: Your child must have already attended a Taster Session or after school club to attend this course.

Age range & SEN

9-11 year olds. Is your child ready?

Course content

Gov.UK logoOur courses cover attainment targets from the new National Computing Curriculum.

This course is suitable for beginners and intermediate students.

This courses teaches students digital image and games design concepts including photography, scanning, image editing, file formats, interactive animation, character and object control, and programming concepts such as properties and variables.

Course content is tailored to challenge and improve each learner's existing skills and knowledge. Learners are continually assessed to establish the level they are working at and to stretch them.

Intermediate students will be implementing features, such as timers, health bars, and advanced character animation and sound techniques, thereby building on their existing skills.

CertificateAccreditation & levels

This course is accredited with Young Games Designer Level 1 2 & 3 Pixel Gang Certificates. To earn a certificate learners must complete tasks and create supporting evidence.

games design class

The children start by learning the basics of games design, including creating characters and objects, and programming movement and interactions.

Each child conceives and builds their own game, putting into practice all they have learnt, and extending their knowledge and skills with the teacher's help through the exploration of algorithms functions and properties.

In so doing, they learn how to analyse a problem by breaking it down into steps, and then use a graphical object orientated programming language to build a sequence of instructions for the computer to follow. The children need to apply some maths, solve logic problems, and think about what instructions the computer will need.

Equipment

Learners can either bring their own laptops or use our computers. Advice is here.

halloween girl